top of page

ZeroTron Laser Blaster [2022]

A digital high fidelity model asset developed from a sketch found online, exploring advanced modeling techniques and ideas. My goal for this project was to capture a sleek yet cartoonish aesthetic in the 3D model.

Sketching and Ideation process.

The goal of this project was to practice turning ideas from basic Sketches into a high fidelity 3D asset.

​

The goal of the project was to find inspiration in a sketch online and build on this with our own ideations. This was then to be turned into a high fidelity 3D model.

​

Modelling Process

Detail is added in layers, mapping out basic form first followed by iteration and fidelity being added in minute details.

​

This is about rendering and form, not manufacture. dimensions are only important so far as scale and balance and proportionality

​

Visual storytelling is added through alien calligraphy and warning decals on the blaster model.

7.JPG
4.JPG
3.JPG
2.JPG

Parametric design

In addition to the free form modeling, I utilized generative design from grasshopper and rhino to add some details to the model.

​

Grasshopper is very fun to play with and generate unique aesthetics and design features though patterning geometries and sketches.

hud_projector_mesh_2024-Feb-19_08-25-36AM-000_CustomizedView6046876489.png
qfwfwef.JPG
hud_projector_mesh_2024-Feb-19_08-28-44A
eye.JPG

Design In Situ

Untitled_Artwork(12)_edited.png

My favorite way to capture 3D assets in use is overlaying my renders onto hand sketched 3d models.

​

I find this showcases the object and demonstrates function and interaction in context with out contrasting too much or detracting attention from the model/

Untitled_Artwork(12)_edited_edited.png

Render Gallery

bg.JPG

Poster

Zerotron poster.png

To tie in the commercial aspects of the Blaster, I used the poster aspect of the assignment to showcase my renders.

bottom of page